31/05/2021- CJAmbler


Having a new method of modeling cars I was able to get all the remaining cars modelled quite quickly.







After completing these I was able to move on to some of the environment pieces that I needed to model, being the Valley, Tunnel and Beach zone that were assigned to me. I began working on my environment zones with the hill zone, using a noise deformer to create the rough shape then moving the vertercies to be in the places where I wanted them and to account for the road.




Created tunnel modular assets to be put together in unity.


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