09/04/2021- CJAmbler


During this week I was able to create the assets to fix the issues we were having with player boundaries. I also created a roof and crane top piece to give the player something to stand on when moving between zones.


At the beginning of the week we decided to cut the rooftop zone from the game as aesthetically it was a hard zone to get working right and at this point we were starting to feel the time crunch and it made the most sense to remove that from the game as opposed to compromising multiple zones.

From this point onwards I was able to begin the texturing process and implement the completely model and textured assets into the game.

Get No Bounds

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